
#ifndef glutcontroler_H
#define glutcontroler_H

	#include "util.h"
	#include "Scene.h"
	#include "main.h"	

	extern int button_pressed;
	extern int button_type;
	extern int GLUTmouse[2];
	
	void mouse(int button, int state, int x, int y);
	void mousedrag(int x, int y);
	void mouseWheel(int button, int dir, int x, int y);
	void keyboard(unsigned char key, int x, int y);

#endif